Diplomacy plays a greater role than previously, and computer opponents and general AI, especially when dealing with the planetary 'viceroy,'? is also much improved. True, MOO3 has many interesting and worthwhile aspects, as well as a few improvements over previous titles. The question is: Even with all these points going for it, why is this title such a letdown?
The idea is, instead of doing everything yourself, you can absolve most of your responsibility to a set of viceroys, which is fine in theory but doesn't really work in practice.Įven if you do love the genre, MOO3 is something of a failed experiment - and for ten quid there are better options. This episode introduces a couple of key features - real-time combat and streamlined micromanagement. It's strictly for the hardcore, but if you count yourself among that number, the Master Of Origin series has always been a firm favourite.įor the uninitiated, MOO3 is an incredibly complex empire-building game - a bit like Civ in space - that sacrifices graphics in favour of a huge research tree and baffling array of options. Depending on your state of mind, that expression will either send a thrill of excitement through your loins or will have you scrabbling for the abort' button as your mind reels from the sheer magnitude of tedium implied.
4-X SPACE strategy - explore, eXpand, exploit, exterminate.